{"product_id":"pyramid-349-world-hopping","title":"Pyramid #3\/49: World-Hopping","description":"\u003ch3\u003e\u003cstrong\u003ePick a World, Any World . . .\u003c\/strong\u003e\u003c\/h3\u003e\n\u003cp\u003eHumanity has long looked up from Earth at the vastness of creation and exclaimed, \"Get me off this mudball!\" \u003cem data-mce-fragment=\"1\"\u003ePyramid\u003c\/em\u003e – the magazine for roleplayers – is here to help, with an issue devoted to world-hopping: places to go, and how to get there. Your space-age strongbox includes:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\"The Fast Reach,\" an oft-dangerous cluster of star systems that allows speedy travel between two distant regions, as detailed by Matt Riggsby (author of the otherworldly travelogue that is \u003cstrong\u003e\u003cem\u003eGURPS Locations: Hellsgate\u003c\/em\u003e\u003c\/strong\u003e). It includes a system map and tips for how to incorporate it into many types of spacefaring settings.\u003c\/li\u003e\n\u003cli\u003e\"A Song of Many Worlds,\" an alien method of talking to planets that builds on the \u003cstrong\u003e\u003cem\u003eGURPS Psionic Powers\u003c\/em\u003e\u003c\/strong\u003e framework to deliver new abilities, techniques, and a template.\u003c\/li\u003e\n\u003cli\u003e\"Generation Ships,\" the latest Eidetic Memory offering from \u003cstrong\u003e\u003cem\u003eGURPS Spaceships\u003c\/em\u003e\u003c\/strong\u003e author David L. Pulver. Learn what can make or break a multi-lifetime trip through space, and unleash new \u003cstrong\u003e\u003cem\u003eSpaceships\u003c\/em\u003e\u003c\/strong\u003e rules and guidelines, plus a sample vessel that's in for a \u003cem\u003elong\u003c\/em\u003e trip.\u003c\/li\u003e\n\u003cli\u003e\"Hyperjumping,\" an expanded way to use the \u003cstrong data-mce-fragment=\"1\"\u003e\u003cem data-mce-fragment=\"1\"\u003eGURPS\u003c\/em\u003e\u003c\/strong\u003e Warp advantage to travel to other worlds, by Jason \"PK\" Levine, Assistant \u003cstrong\u003e\u003cem\u003eGURPS\u003c\/em\u003e\u003c\/strong\u003e Line Editor. It provides new enhancements and limitations, plus a new method for using this trans-system ability.\u003c\/li\u003e\n\u003cli\u003e\"The Time Punch,\" a systemless campaign framework that focuses on a strange – and potentially \u003cem\u003edangerous\u003c\/em\u003e – machine designed to visit alternate Earths. Ideas for adding this device to \u003cstrong\u003e\u003cem\u003eGURPS Atomic Horror\u003c\/em\u003e\u003c\/strong\u003e or \u003cstrong\u003e\u003cem\u003eGURPS Infinite Worlds\u003c\/em\u003e\u003c\/strong\u003e campaigns are suggested.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003eWe can't send you traveling without the usual accoutrements! This issue's Random Thought Table considers some possible ways that you can ensure your crew gets to the surface safely – and a bonus method shows up in Odds and Ends. Don't forget to check on a new installment of Murphy's Rules for something not-so-ordinary. If you're looking for interesting destinations or ways to travel, this issue of \u003cem\u003ePyramid\u003c\/em\u003e is \u003cem\u003eout of this world\u003c\/em\u003e!\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003eWritten by\u003c\/b\u003e David L. Pulver \/ Jason Levine \/ Christopher R. Rice \/ Matt Riggsby \/ Steven Marsh \/ J. Edward Tremlett\u003c\/p\u003e","brand":"Steve Jackson Games","offers":[{"title":"Default Title","offer_id":54478550499612,"sku":"lzd1787936685540","price":5.4,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0926\/7078\/7868\/files\/pyramid-349-world-hopping_1.png?v=1787936695","url":"https:\/\/www.blossomandbay.shop\/products\/pyramid-349-world-hopping","provider":"My Store","version":"1.0","type":"link"}