{"product_id":"pyramid-377-combat","title":"Pyramid #3\/77: Combat","description":"\u003ch3\u003e\u003cstrong\u003eThese Are Fighting Words!\u003c\/strong\u003e\u003c\/h3\u003e\n\u003cp\u003eOne of the joys of RPGs is the ability to solve a whole range of problems with good old-fashioned battle. This month's \u003cem data-mce-fragment=\"1\"\u003ePyramid\u003c\/em\u003e – the PDF magazine for roleplayers – looks at matters great and small, past and present in relation to \u003cstrong data-mce-fragment=\"1\"\u003e\u003cem data-mce-fragment=\"1\"\u003eGURPS\u003c\/em\u003e\u003c\/strong\u003e combat. This action-packed issue includes:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\"Combat Writ Large,\" a detailed compilation and expansion of all things size-related, from \u003cstrong\u003e\u003cem\u003eGURPS\u003c\/em\u003e\u003c\/strong\u003e guru Sean Punch. Finally, the rules you need to battle giants, dodge deadly face-eating aliens, or grapple gremlins are in one place!\u003c\/li\u003e\n\u003cli\u003e\"Low-Tech Armor Loadouts for the New World,\" a peek behind the curtain at \u003cstrong\u003e\u003cem\u003eGURPS Loadouts: Low-Tech Armor\u003c\/em\u003e\u003c\/strong\u003e from that supplement's author Dan Howard, plus new historical armor loadouts covering Spanish conquistadors, Shoshone warriors, Aztec war leaders, and more.\u003c\/li\u003e\n\u003cli\u003e\"Ancient Egyptian and Roman Armies,\" this month's Eidetic Memory offering from author David L. Pulver, adding to his \u003cstrong\u003e\u003cem\u003eGURPS Mass Combat\u003c\/em\u003e\u003c\/strong\u003e with two detailed real-world forces of interest to historical or time-traveling heroes: armies of the Egyptian New Kingdom and early Imperial Rome.\u003c\/li\u003e\n\u003cli\u003e\"On Target,\" an optional mini-supplement from Douglas H. Cole (\u003cstrong\u003e\u003cem\u003eGURPS Martial Arts: Technical Grappling\u003c\/em\u003e\u003c\/strong\u003e) that adds choices, strategies, and new rules to the venerable Aim maneuver. Take advantage of an All-Out Aim, use a Quick Aim technique, or roll on the Aiming Critical Success Table!\u003c\/li\u003e\n\u003cli\u003e\"It's a Threat!\" – a guide to determining how deadly \u003cstrong data-mce-fragment=\"1\"\u003e\u003cem data-mce-fragment=\"1\"\u003eGURPS Dungeon Fantasy\u003c\/em\u003e\u003c\/strong\u003e monsters are (with all \u003cstrong\u003e\u003cem\u003eDungeon Fantasy\u003c\/em\u003e\u003c\/strong\u003e critters up through \u003cem\u003ePyramid #3\/76: Dungeon Fantasy IV\u003c\/em\u003e). See each creature's Offensive Rating, Protective Rating, and Combat Effectiveness Rating, or calculate ratings for your \u003cem\u003eown\u003c\/em\u003e monsters. Never deliver too small a threat or too great a danger to those meddling heroes . . . unless you \u003cem\u003ewant\u003c\/em\u003e to!\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003eThis issue also presents a Random Thought Table with tips for speeding up combat, plus Odds and Ends featuring a Murphy's Rule whose aim is true. Whether you're a Bronze Age general, a modern-day sharpshooter, or a designer of deadly dungeons, this \u003cem\u003ePyramid\u003c\/em\u003e helps you fight the good fight like never before!\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003eWritten by\u003c\/b\u003e Sean Punch \/ David L. Pulver \/ Douglas H. Cole \/ Dan Howard \/ Christopher R. Rice \/ Greg Hyland \/ Steven Marsh\u003c\/p\u003e","brand":"Steve Jackson Games","offers":[{"title":"Default Title","offer_id":54478554792220,"sku":"vri1787936773878","price":7.11,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0926\/7078\/7868\/files\/pyramid-377-combat_1.jpg?v=1787936783","url":"https:\/\/www.blossomandbay.shop\/products\/pyramid-377-combat","provider":"My Store","version":"1.0","type":"link"}